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Stuck with Zora mission

Discussion in 'Missions' started by bella, Jan 21, 2018.

  1. bella
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    I came to stage Summon the gladiator mission it say Arrive at merfolken breeding grounds, i went there but there is no counter with 10k mobs to kill , just summon the gladiator , any idea what to do, do i just kill mobs or shoud there be some mission counter how many i killed
     
    Last edited: Jan 21, 2018
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  2. Justine
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    Justine Well-Known Member
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    Yes, there is no counter. You can use the merfolken initiative or Test of faith mission.

    You have to kill 11k Merfolken in the area. At the last mob, a spearmen merfolken will spawn. At this point your mission will be done.
    Killing the gladiator is not a part of the mission, so you can miss it or another player can kill it, it's not important. The mission is done after 11k kill.
     
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  3. bella
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    Ty for help
     
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  4. tBANNA
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    12k
    I just made that chain and were 12k if my record was right.
     
  5. Ostrander
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    So I'm approaching the merfolken stage of the Zorra mission and I know there's no counter, but I don't see any other parallel mission that could be used to gauge progress. I can't find any "merfolken initiative" mission, and the Test of Faith mission first requires completion of the 15k Ultimate Noob Challenge which are kills near Atlas Hunting Grounds...i.e. no merfolken.

    Is it that difficult to add a counter to the merfolken stage, and other missions without counters?

    Cheers
     
  6. Ostrander
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    OK, so I have to check myself here, I do have the "merfolken initiative" but it also has no mission counter...hmmm
     
  7. Kris | Cyrene
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    Kris | Cyrene Lo and Behold, the Fixer of Bugs Staff Member
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    Hey Ostrander,

    It's not difficult to add a counter to the mission, however at the time this mission was in place there were other missions (listed above) that many players used to track their progress, although I think a few players ended up manually doing it.

    One of the things that we like to do on Cyrene is to try and improve where we can, and we continue do so. However, we have to be careful with whatever adjustments we make, or even catch up mechanics, to be fair to the players who did come here full of grit and determination.

    I hope that you don't see this as a deterrent, but as unique challenge.

    That being said, if you feel like there is some wiggle room for a fair improvement to this mission without stepping on the toes of previous players I'm definitely all ears.

    Cheers,
    Kris
     
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  8. Ostrander
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    Thanks for the quick reply Kris,

    I definitely understand the importance of maintaining mission integrity in consideration of those who came before. In the case of mission counters though, I don't see that as any real advantage over previous players' efforts/achievements such as adjusting spawn sizes/locations, number of kills, HPs, etc. would be.

    I could be wrong in how I see this, maybe some will share their opinions, but newer players would still kill the same number of mobs at the same (probably higher than pre 2.0) cost, and I doubt any previous players kept killing mobs after the challenge was complete due to not having a counter.

    Just my 2 cents. Regardless, I will persevere and do what I need to to complete the stage, but my OCD really wants you to consider adding some counters where they are missing. :)

    Cheers, Ost
     
  9. Kris | Cyrene
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    Kris | Cyrene Lo and Behold, the Fixer of Bugs Staff Member
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    Hey Ostrander,

    You're welcome! I try to reply as I can on the forums.

    I'm interested to hear what other players have to say about this as well. If anyone has any feedback about this please feel free to post it here or PM me privately about it.

    Cheers,
    Kris
     
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  10. Aryana Ary Softheart
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    I don't see any issue with adding a mission counter to this mission for the merfolken portion of the quest, nor any unfair advantage to those that have already completed it. It is a quality of life improvement in my opinion to help players stay on Cyrene. I fully support this request.
     
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  11. Julien McBain
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    I would have to agree with Aryana on this one. Counters, and by extension timers, give the player the ability to know how close they are to achieving their goal. While I could see a place for these features to be removed, as in a Grand Quest, Challenge, or in a Quest that has a plot-specific reason to not have one, (especially if the minimum suggested level for such a quest is displayed), as a general feature it's a touch frustrating not knowing how many mobs you have to kill, and can make a game that already holds the world record for Grind even grindier-feeling.

    And it's not like I'm opposed to grind, or focusing on a niche player-base, but that known end-goal has a real effect on the player.
     
  12. Oleg
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    Any mission without a counter is super-annoying and there is absolutely no sensible reason not to have one.
     
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  13. --Maryo--
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    When you kill 11k melfolken the mission will update to kill the gladiator

    [​IMG]

    And if the gladiator does not respawn at given waypoint you go to this waypoint [Planet Cyrene., 133758, 76002, 111, Waypoint] and kill 1 gladiator and mission will finish it.


    I hope to get my Greater Power Crystal soo or if any one can lend me one to get the lure dayli will be cool
     
    Last edited: Jul 4, 2019

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