1. Welcome to Planet Cyrene Forum!

    You appear to be browsing cyreneforum.com as a guest user. Did you know that if you sign up with an account, you get access to all kinds of additional privileges, and are then able to join the discussions?

    Already a member? Login Now!


by Kris | Cyrene at 10:03 AM
(623 Views / 3 Likes)
Mission Fixes
- Several mission positions have been corrected
- Adjusted miscellaneous mission objects so they are no longer hidden
- Fixed/updated mission text and objectives to be more clear
- Added a new NPC to split the Zyn’Tukano summoning missions
- Added a Mission info sign at Zyn’Tukano to help players navigate the mission structure
- Adjusted summoned mob stats for Zyn’Tukano summoning and quest choice
- Tweaked Zyn’Tukano mission rewards
- Kaydee Barnes mission text now correctly notes you only need 300 A.R.C. Badges to do the texture mission daily

- Removed some particles and adjusted animations for Dire Weeds in an attempt to keep it visible
- Fixed various objects around Robot Base Z.R.Q. so players no longer get stuck
- Fixed broken Zorn Compound C Blueprint
- Rebalanced the decoration blueprints from the mission: You're a Lumberjack now, human!
- Text fixes for several items
- All Cyrene harvesting tools should now be able to be sold back to the Trade Terminal
- Added and removed “Rare” on several items
- Tree Dragon Hide should now be available
- Removed duplicate Zorn Compound A Blueprint in the terminal
- Various creature spawn adjustments and additions
- Ice Golems should now have a slower respawn rate
- Adjusted Sweat Circle area outside of Zyn’Tukano
- Tweaked bridges connecting island to be more stable
- Add auction terminal next at texture crafting area in Zyn’Tukano
- Temporarily remove death sound from Sky Wraiths (to be...