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My services

Discussion in 'Services' started by DaughterofAnarchy, Jan 29, 2016.

  1. DaughterofAnarchy
    • Cyrene Pioneer

    DaughterofAnarchy Active Member

    Joined:
    Dec 20, 2015
    Messages:
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    Likes Received:
    72
    Trophy Points:
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    Gender:
    Female
    Occupation:
    Student
    Location:
    Romania
    Society:
    Freelancer
    Pet walking

    I can level up your pets, by walking them and do tricks every time when they are at 99%/100% focus, during my online time (which should be at least four active hours per day). I charge a flat 1 PED / day fee (with maybe a bit extra if happening to have any “gaming marathon” going on) for that and it’s your responsibility to make sure that the pet is well fed (I have no problem feeding it when energy levels go low, as long as you leave me enough nutrio bars to do so).

    Relevant skills (last updated January 31st, 2016):
    - Pet Handler – Beginner (3.42)



    Healing

    First, here’s an article I wrote in my “previous life”, where I explained the benefits of hiring a newbie healer, and how you can actually save both time and money by doing so.

    I charge a flat 1 PED / hour fee (of course, that’s on top of the FAP decay); tips are not only not required, but not even accepted, since I’m happy with this payment contract and I get free skills during the process anyway.

    Relevant skills (last updated January 31st, 2016):
    - Paramedic – Amateur (5.13)
    - Biotropic – Green (1.61)

    Gear (last updated January 31st, 2016):
    - [Vivo S10] – maxed out; econess: 12.31 HPP (heal per pec); power: 8.59 HPS (heal per second)
    - [I0-Pulse Unit] – maxed out; econess: 10.59 HPP (heal per pec); power: 6.30 HPS (heal per second)
    - [Herb Box] – maxed out; econess: 10.06 HPP (heal per pec); power: 6.56 HPS (heal per second)
    - [S.I. H.E.A.R.T.] – not maxed out; econess: 15.59 HPP (heal per pec); power: 4.43 HPS (heal per second)

    Can also heal with [Fanoos Medical V1 (L)] at a cost of 50 pec / one, which includes both the FAP and the healing service.



    Support damage

    I charge a flat 1 PED / hour fee (of course, that’s on top of the weapon decay and ammo burned); tips are not only not required, but not even accepted, since I’m happy with this payment contract and I get free skills during the process anyway.

    Relevant skills (last updated January 31st, 2016):
    - Laser Pistoleer (Hit) – Initiated (9.53)
    - Brawler (Dmg) – Initiated (8.95)
    - Brawler (Hit) – Initiated (8.47)
    - Ranged Laser (Dmg) – Initiated (8.34)
    - BLP Pistoleer (Hit) – Apprentice (7.33)
    - Plasma Pistoleer (Hit) – Apprentice (7.04)
    - Laser Sniper (Hit) – Amateur (5.38)
    - Whipper (Dmg) – Amateur (4.82)
    - Swordsman (Dmg) – Amateur (4.63)
    - Knifefighter (Dmg) – Amateur (4.61)
    - One Handed Clubber (Dmg) – Amateur (4.61)
    - Two Handed Clubber (Dmg) – Amateur (4.61)
    - Ranged BLP (Dmg) – Novice (4.41)
    - Ranged Plasma (Dmg) – Novice (3.90)
    - Ranged Gauss (Dmg) – Novice (3.90)
    - Grenadied (Dmg) – Beginner (3.54)
    - BLP Sniper (Hit) – Beginner (3.18)
    - Plasma Sniper (Hit) – Beginner (2.89)
    - Gauss Sniper (Hit) – Beginner (2.89)
    - Whipper (Hit) – Beginner (2.75)
    - Knifefighter (Hit) – Green (2.44)
    - One Handed Clubber (Hit) – Green (2.44)
    - Swordsman (Hit) – Green (2.21)
    - Two Handed Clubber (Hit) – Green (2.19)
    - Grenadied (Hit) – Unskilled (1.54)
    - Electro Kinetic (Dmg) – Beginner (3.48)
    - Pyro Kinetic (Dmg) – Beginner (3.48)
    - Cryogenic (Dmg) – Beginner (3.48)
    - Electro Kinetic (Hit) – Unskilled (1.10)
    - Pyro Kinetic (Hit) – Unskilled (1.10)
    - Cryogenic (Hit) – Unskilled (1.10)

    Gear (last updated January 31st, 2016):
    [​IMG]



    A few final considerations:

    - On week days, I’m basically available at any time (but obviously not all this time) between like 10:00 game time ’till 24:00 game time; on weekends, I’m typically not available, since these are my (almost) no-computer days;
    - I pretty much prefer to have any jobs scheduled in advance, so I can plan my RL activities accordingly (because my RL program is quite chaotic normally and I want to make sure I don’t have to leave mid-job), but even if not I will try to adapt;
    - I found to be most comfortable with around one hour gaming sessions, so would love if it would be possible to have work sessions around this length (but really anything between 30 and 90 minutes would work just fine).
     
    David Grayvey Gray likes this.

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