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Divide it by 2 as you need at least 2 players with this method, also count in that after each kill you need to wait 10 seconds (reviving time) + at least 5 seconds for another entering attempt as after you accept the entrance fee you get dropped back to revive yet again + another average 10...
Did a small test in the Proving Grounds today. If players would try to farm tokens by killing each other it would cost around 0.016PED/4 Tokens. Atm. player isn't healed when entering in arena so it takes 1 HK shot to take him down. 1 shot = 0.0058PED in ammo and very small decay, let's just...
I'm sorry to say but there is just not enough space for 137.5k players in there. Imagine the view :shoot:Not to mention that the total active player base in whole EU is probably around that number (maybe even less, who knows).
There is no one left to shoot at and also it costs just too much to earn tokens that way. You would end up paying like 8-15PEC/token that way. The cheapest you could get is around ~0.5PEC/token if you hire someone who will be a target as entrance healing still doesn't work in Proving Grounds...
Actually it is the same on every planet except LAs. Only difference is that on other planets you get hundreds of mobs around so you don't notice that so much (or at all).
If you continue to kill only Alphas then after a while all you will get is Betas. There is a chance for each mob that spawns to be either Alpha or Beta. So you understand how leaving Betas alone will make the Alpha spawn smaller by time.
Players shared some of the creature and resource spawns. Then I just put it all on the map. It is not easy for sure and without other players help it would be a lot harder, also not so precise either.
Updated mining map:
Map layout change to represent current ingame map
Added new teleporters
Added Cyreniun Ore
Added Red Molten Crystal
Some resources location has been adjusted
Seems like spawns are bugged again in Proving Grounds. Biggest room doesn't spawn anything and the smallest room always spawn 2 tokens and then nothing, kinda weird. Middle room is fine. Anyone can confirm this?
Like how cool it wouldn't seem but I don't think that players should get their hands on TP naming. I don't want to see some totally out of context TP names like - "Destiny" or "Path of Enlightenment". Leave it as it is or just rename some of those "Gamma" teleporters. Teleporters should...