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WolperTinger

Discussion in 'General Discussion' started by Rusty Venture, Oct 18, 2015.

  1. TunerS
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    TunerS Travelling through time...
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    How long we will have to wait on this one to get fixed?
     
  2. Rusty Venture
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    At least a week, unless next week is scheduled maintenance too, rather then patch or update.

    I mean MA did make a system a few months ago so that live updates like this could go through instantly without shutting the game down, but MA doesn't care enough to let them do it. Or anyone else, I don't think I have ever seen it utilized.
     
  3. Gisela Dawes
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    i got mine after maintenance, so it seems it will be one a week for now.
     
  4. Kris | Cyrene
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    Kris | Cyrene Lo and Behold, the Fixer of Bugs Staff Member
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    Hey guys,

    Creating a workaround for this issue that does not use the spawn creature mission function.

    I can't exactly how long it will be before it gets out but in terms of normal patches it will be faster than that.

    Regards,
    Kris
     
    jetsina and Gisela Dawes like this.
  5. jetsina
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    My question on that was already answered, that if you can tame an arret you can tame a WolperTinger, so it doesn't.

    What I meant about turnover for MA was in the actions you must do to get whatever activation/spawning.
    The kong needs quite a bit of player turnover, regardless of who does it, while the wolp.. doesn't.

    Offtopic: I also noticed at least one of the broken training area tps is finally visible and can be used in an outward direction now, but didn't see the fix listed. It reminded me of the still-broken counter situation on old missions we have. As we often don't even know anymore which mobs actually count or not for a particular mission, either by design or error, I actually avoid some mobs I might shoot because the situation annoys me. Please keep the 'to do' list active Kris :)
     
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  6. Kris | Cyrene
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    Kris | Cyrene Lo and Behold, the Fixer of Bugs Staff Member
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    Hey guys,

    Just so it's known here the WolperTinger Mission will be temporarily disabled until we can get our fix out and make sure that players aren't going to lose their certificates.

    Regards,
    Kris
     
    jetsina likes this.
  7. Rusty Venture
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    Still no reply as to why the buff it has is shit? Same as arret? There is no point for working for this.

    [#cyrene] [Neo]: they better fixed buff on it..
    [#cyrene] [Neo]: as of now useless as the rest of starter pets

     
  8. Paul Jetman Masters
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    its a shame the passive is poor, no use for most of the population, I was hoping for auto loot or something. rarity wise, I would have thought uncommon or rare at a push, the pet is obtainable for very low cost, just time.

    at this moment its purely a vanity pet, it will remain uncommon in the game and the sight of it will make you stand out
     
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  9. Kris | Cyrene
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    Kris | Cyrene Lo and Behold, the Fixer of Bugs Staff Member
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    Hey Rusty,

    All of the pet stats are not set by us here, but set my MindArk. I heard there were going to change the buff of this pet but not sure about the timeframe for that.

    Thanks for the feedback.

    Cheers,
    Kris
     
    Rusty Venture likes this.
  10. Rusty Venture
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    Good to hear!
     
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  11. Neo Jr XL
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    Hi Kris,

    Any ETA on this "temporarily disabled"?

    And more importantly any plans for certificates and maze apart from WolperTinger? Seems a waste of time and effort on your side for such a novel concept to have so pathetic reward. Every time I check the maze, I see hardly anyone there. Could have made it a bit harder, but with more useful reward. I know MA excuse is always there, but frankly with current effort and cost for players I wouldn't expect MA to approve 'a real thing' or change the buff for WolperTinger...
     
  12. Kris | Cyrene
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    Hey Neo Jr XL,

    As far as I know it should be coming sooner than the next PP VU, but of course, I'm not at liberty to say exactly "when".

    Similar to the platforming puzzles we've created, this first iteration of the maze was created to be intentionally simple, with a reward that would be able to be had by all player levels. In the future if players are wanting a harder maze for higher levels and higher skill requirements with more attractive rewards it's something that we would look forward to doing.

    For this current version of the maze we're looking into adding additional rewards for player who already have or weren't interested in a WolperTinger.

    Cheers,
    Kris
     
    Rusty Venture likes this.
  13. Aeolus
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    Hello. Please explain, WolperTinger spawner NPC working now?
     
  14. Aeolus
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    Why can't I summon the WolperTinger?
     
  15. Kris | Cyrene
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    Hello Aeolus,

    It appears that the patch did go out for us on the 3rd so I'm working to get this mission on today.

    I will update this thread once I have confirmation.

    Cheers,
    Kris
     
  16. Aeolus
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    Thank you for reply.
     
  17. Kris | Cyrene
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    Hey guys,

    This mission should be active again, and the mission is now much simpler. I was incorrect before and apparently you CAN just spawn pets into the inventory =) so that's what will happen now.

    Cheers,
    Kris
     
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  18. Strit
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    So we avoid that other player kill the Wolpertinger befor we even got a chance to taim it.
    Nice move Chris.
     
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  19. Paul Jetman Masters
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    glad its fixed, i may take it now. i dont even own a whip i wouldn't have been able to tame before
     
  20. TunerS
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    Instead of messing up existing items, you could just create another pet - Golden or whatever version, that will have like 10% chance of getting it instead of normal one when trading in certificates. I'm 90% sure that current pet will never get a better stats because MA just don't give a s.... about these things.

    Adding another - better version of this pet as an option to buy for more certificates is not going to work well either since then no one will buy the normal one and the whole point in creating it in the first place would not make sense anymore.

    In case you decide and MA approves to use this idea, keep in mind that the chance of getting "better" pet should be considerably high since 200 certificates can only be obtained in ~26 days minimum so you do the math. It can't be 1% chance unless that pet has like 3 buffs and all of them are NOT TAMING!!!
     

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