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Planet Cyrene August 30th, 2022 VU Notes

Discussion in 'Cyrene Version Update Notes' started by Shawna | Cyrene, Aug 30, 2022.

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  1. Shawna | Cyrene
    • Moderator
    • Cyrene Staff
    • Community Manager

    Shawna | Cyrene Cyrene Official Planet Developer
    Sunshine

    Joined:
    Sep 2, 2020
    Messages:
    173
    Likes Received:
    253
    Trophy Points:
    63
    Gender:
    Female
    Occupation:
    Lead Game Design, Community Manager
    Location:
    Thailand
    New Additions:
    -Island Biomes added:
    -Monstrous Jellys removed from toxic pack zone to new island biome
    -Placed highest maturity mobs inside island biomes​
    -Volcano Lootable PVP:
    - Complete rebuild in a new location
    - New teleporter NPC added to gain access to the new area​
    -Land Area Carnap's Landing:
    -New Exclusive Flesh Ripper maturity
    -Hazards Mechs also placed outside of the Land Area​
    -Zyn’Tukano Sacred Circles:
    -Healing crystals near sweat circles
    -New Tree Dragon maturity placed in surrounding area, others around the planet ​
    -Furniture blueprints
    -New blueprint vendor for A.R.C. armor inside the HUB:
    -Commander
    -Patrol
    -Inaugurates​
    -New Teleporters:
    -Dire Weed Valley
    -Artificial Archipelago Teleporter
    -Raceway Ruins​
    -New Missions:
    -UpTrade your Stolen Imperium Armor
    -H.E.A.R.T Rank VII
    -Lazidol Piece Trader Ara'Chun
    -Doctor Byler Missions
    -Challenger Esther Missions
    -Tanhok Decorator Bur’kys​
    -Swamp Lurkers biome
    -Four New Renegade Hazard Mech ROOT hidden throughout Planet Cyrene

    Changes/Adjustments:
    -Swamp lurkers moved to correct environment
    -Adjusted LA spawns so they flow better
    -Renegade Hazard Mechs also placed outside of Carnap’s Landing
    -Alpha Paneleons given their own spawn
    -Removed iron mission npcs
    -Various Item weight adjustments
    -Reworked log bridges so players no longer get stuck or fall off
    -Size adjustments to various objects so players no longer get stuck
    -Harvesting tools adjusted
    -Increased various mob spawns
    -Mission text adjustments so they are more clear
    -Adjusted teleporters so they should all match in naming convention and appearance
    -Adjusted various mob sounds
    -Various terrain adjustments
    -Various creature spawn adjustments

    Fixes:
    -Duster NPC’s should no longer randomly die
    -Merfolken Beach Head mission should now only count merfolken inside the area
    -Players will need to abandon this daily mission to require it​
    -Paneleon Pristine Element should now stack properly
    -Tanhok Amber, Blood Fragment, Jade Fragment should now appear in the appropriate auction house category
    -Zyn Cook Stove Blueprint and others from Lumberjack T’zn should now properly stack
    -Various texts and spelling errors corrected
    -Pet Crafting: Tamer Horns Blueprint should no longer have unnecessary window pop ups.
    -Players won’t see this change until after they pick up the mission again.​
    -Zelodoth Nu should now properly spawn instead of Zeladoth Xi
    -Your Just Rewards - CoH Finale to include Male Proving Grounds Coat
    -Arrets should no longer drop Tree Dragon Hide or Leather

    Known Issues:
    - Support weapons are not currently working properly, this is a platform issue
    - All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch
    - A supplementary mission for Rank 5 of Brown Beetles to give proper mission rewards is not working correctly and will be fixed in a future VU
    - Some Quality Ratings information in the blueprint book: A.R.C. is incorrect


    Please give RNGesus some time to ensure all items reach their intended recipients and MindArk time to make sure that all missions are activated.
     

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    Johaoninho, Morfoc and Kris | Cyrene like this.
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