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Entropia Universe News Entropia Universe 15.13.0 Release Notes

Discussion in 'Entropia Universe News' started by Entropia Universe News, Mar 28, 2017.

  1. Entropia Universe News
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    Entropia Universe News New Member

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    Fixes

    • Fixed an issue when entering the Battle Simulator and not receiving the weapons loadout
    • Cyrene PvP Area is now working properly
    • Fixed an issue where the Storage user interface didn’t close properly when entering the Battle Simulator
    • Fixed an issue of not being able to move in the Battle Simulator if movement keys have been remapped prior to entry
    • Fixed an issue where the creature controlled user interface didn’t disappear after timer has finished
    • Fixed an issue where EoT from rings didn’t reactivate when exiting the Battle Simulator
    • Fixed an issue where the Client could crash when teleporting to the Battle Simulator from an Estate


    MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

    Continue reading...
     
  2. San
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    San Sandal San Tolk

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    Is it? The release notes just now said not so.
     
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  3. HaKuRa
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    HaKuRa Member
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    Getting error 0 spam message every 10 metters i run

    Those new BP MU cost, please do look into them, all this to make a t shirt it's not make any sens

    Was happy to see an update but, come on seriously ?

    [​IMG]
     
    Last edited: Mar 28, 2017
  4. Kris | Cyrene
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    Kris | Cyrene Lo and Behold, the Fixer of Bugs Staff Member
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    Hey guys,

    I believe this error is caused by the dire weed missions, and not the mang chang missions.

    MindArk is looking into it now, to see how we can resolve this issue.

    I am also trying to confirm that the PvP Areas are fixed.

    As soon as I have more information I'll post it here.

    Regards,
    Kris
     
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  5. Svarog
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    Svarog A pixel guy
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    A friend abandoned the Dire Weed mission and it fixed it for him.
     
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  6. HaKuRa
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    i got now the dire weed in the message indeed, but i won't abandon a stage with so many kill i did in them though
     
  7. shaz batty ofnine
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    shaz batty ofnine New Member
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    my 5k dire weed mission is missing completely :O
    but i'm not getting any error messages though
     
    Last edited: Mar 28, 2017
  8. HaKuRa
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    Also "- Cost for all A.R.C. Token Vendors will be increased approximately 5 percent."

    I guess you meant the arc badges vendors,

    Do something better like using loots (bones,daily token..etc there), not in useless bps to craft a L t-shirt that make these mats totally not worth it.

    Take is not as whine, but as feedback

    At least it would be great for economy, and would be better than only shrap..

    Exemple : 25ped of daily token + 10 ped of bone + 2 more mats let's say (terrestrial gland maybe?) and then 50 ped shrapnel for the rest.
     
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  9. Paul Jetman Masters
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    Paul Jetman Masters Well-Known Member
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    [​IMG]
    same here, but mine does actually point at the dire wires in particular
     

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