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Planet Cyrene March 3rd 2020 VU Notes

Discussion in 'Cyrene Version Update Notes' started by Kris | Cyrene, Mar 3, 2020.

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  1. Kris | Cyrene
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    Kris | Cyrene Lo and Behold, the Fixer of Bugs Staff Member
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    New Additions

    - Map overhaul
    -- While these changes haven't been drastic, they have been sweeping.
    -- Several new islands have popped up and almost each individual land mass has been expanded upon.
    -- We, of course, welcome any and all feedback about this map overhaul and encourage you to post it on our forums.
    -- There are two new TPs to discover!

    - New and Improved Wave Spawner @ Ice Plateau
    -- The structure for the wave spawner has been changed in order to better keep the mobs inside of it.
    -- The mobs in the wave spawner harkens back to a different time and will culminate into a "full circle".

    - New Mining Area
    -- In the northern part of the map a new landmass is available with bridges connecting the islands. These islands hold ONLY universal ore and enmatter, and should be the best to mine them on Cyrene.

    - New Janus Foundation
    -- While it is currently a bit sparse, the foremen and crew are hard at work getting ready to bring New Janus to life.
    -- You can poke around and check on their progress, make sure everything is going smoothly.

    - New Creature Spawn Area
    -- In the Robot Base Z.R.Q. area, the Imperium have been hard at work establishing a new base of operations high in the mountains.
    -- Almost every creature spawn was looked at and adjusted for the VU (as part of the map overhaul).

    Information
    - Planet Cyrene does not yet have access to the Codex yet to add Cyrene mobs, this will happen later this year, more updates to come as we have them. That being said we plan to give Cyrene players ample time to know when the Codex will be implemented as well as the information that not all missions will be automatically added into the codex.

    Changes
    - Updated all NPCs with waypoints to give the correct waypoints (note: in some cases this may require waiting for an objective update).
    - Replaced some tree and other vegetation models that need improvements/optimization.
    - Implemented several player found bug fixes.
    - Cleaned up misplaced models.
    - Adjusted loot drops across several creatures.

    Known Issues
    - The Hub Arenas and Proving Grounds are currently not accepting entry tokens nor are they awarding tokens for kills. We are waiting for MindArk to fix this issue.
    - We are currently waiting for information on several drops: Empty ESI, Imperium Officer XT, and a few others.
    - The culmination for the chain mission for the Ryvox the Cypher is currently not implemented.
    - Support weapons are not currently working properly, this is a platform issue.
    - All Cyrene vehicles (P.I.G.V., Spear, Lancer, Dragonfly) have default sounds, this will be addressed in a future patch.
    - Some Quality Ratings information in blueprint book: A.R.C. is incorrect, and this issue is still being looked into.
    - A supplementary mission for Rank 5 of Brown Beetles to give proper mission rewards is not working correctly and will be fixed in a future VU.

    Please give RNGesus some time to ensure all items reach their intended recipients and MindArk time to make sure that all missions are activated.

    P.S. I know these patch notes are up early but I'm not able to put them up later so better early than late

    edit: codex should be this year, edited the post
     
    Last edited: Mar 3, 2020
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