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What to Expect for the next Cyrene Planet Partner VU

Discussion in 'Planet Cyrene News' started by Kris | Cyrene, Sep 8, 2017.

  1. Kris | Cyrene
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    Kris | Cyrene Lo and Behold, the Fixer of Bugs Staff Member
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    Hey Jetsina,

    I'll do my best to break that down here:

    Dire Weed Chain Bug - Should be resolved for most players, but I haven't received any more reports about this since the last VU.
    Oil Rig - Should be centrally spawning as of the VU.
    Tameable Arret - This is some kind of bug on MindArk's end, I haven't received any new information about this yet but it's not something we can fix.
    Mining - Seems like a big improvement from the last VU.
    NPC Stocks - Again, this isn't something that Planet Cyrene is in control of, MindArk is the one who stocks the vendors.

    That's the plan, we want to eliminate campers as well as try to make sure the items are available while still playing within the parameters that MindArk has outlined.

    Cheers,
    Kris
     
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  2. Justine
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    Justine Well-Known Member
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    It was not the case. There was nothing about skills reward.

    I hope MA can help for the patch, it cost to kill 5 000 players and i bet, the achievement will allow us to start the stage 3.

    Wait and see :)
     
    Kris | Cyrene likes this.
  3. mattyo
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    mattyo New Member

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    The dire weed mission still pops up dialog box. I came back to planet after a couple months away, killed tide claw --> got a pop up on kill, and a pop up on loot as well. i aborted dire weed mission (which i also did last time i was on planet) and the pop up quit.
     
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  4. jetsina
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    jetsina Active Member

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    Thanks for that info mattyo (my like is for the info, not the actual news!).
    It does become a real pain when one decides not to cancel a mission out of 'principle' as it did not look like the mission count (high or low) was going to be reinstated - and then have to either live out the rest of your life somewhere else or backtrack on the original decision... maybe little old virtual me shouldn't aspire to having virtual principles? :dunno:
    ...but that's a slippery slope is it not?
     

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