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Bug Report The Hub Proving Grounds token spawns

Discussion in 'Technical - Suggestions and Bug Reports' started by Biller, Dec 21, 2014.

  1. Biller
    • Cyrene Pioneer

    Biller New Member

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    The tokens in the Proving Grounds hub are spawning on the ceiling right above the spawn areas and are in no way to reach to pick them up. Also there are two PvP Tokens (not Lime Green) on the ceiling in the largest room. That explains the so slow spawn rate.
     
  2. Biller
    • Cyrene Pioneer

    Biller New Member

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    I have seen an avatar underground the proving grounds today. So, probably, part of the tokens still spawning underground. Since there is no way to get underground after some VU I can only assume that the avatar has been living in the black box since forever.
     
    Thanatos likes this.
  3. Hubble
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    Hubble New Member

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    The ceiling tokens are old spawns, no more are gathering. The bigger problem in the proving grounds however is hackers, I've seen avatars rapidly warping between the three spawns, this may explain how avatars are able to escape. Biller here is guilty as well, on several occasions he has warped straight to me, these hacked client positions give a unfair advantage and I'm amazed that there is no server side prevention. I've put in a support case on Biller, but this is a situation much larger than just one avatar.
     
  4. Biller
    • Cyrene Pioneer

    Biller New Member

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    Do you experience the issues as described in the Kris's post here?
    http://cyreneforum.com/threads/prop...-the-hub-for-the-upcoming-vu.1435/#post-11180

    If you say that you see many avatars "teleport" then it might be it depends on your internet connection.
    I have never seen anybody teleport/warp lately and my own movements look smooth to me as well.
    Anyone else experiencing the same problems as Hubble?
     
  5. Kris | Cyrene
    • Administrator
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    • Cyrene Pioneer

    Kris | Cyrene Lo and Behold, the Fixer of Bugs Staff Member
    Cool

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    Hey guys,

    I'll be looking into all these issues and getting them resolved before the next VU.

    Cheers,
    Kris
     

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