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Bug Report Visual - SI HK110 - Props

Rathius

Active Member
I've noticed the SI HK110 does not have a proper lighting shader assigned to it. It's basically 'full bright'. As in, at night it's still fully visible as if it was making its own light.

I also noticed the platforms hanging off the cliffs at Base Camp Epsilon also do the same thing. Stand out like a shining beacon. Cant miss em.
 

Lykke TheNun

Well-Known Member
I've noticed the SI HK110 does not have a proper lighting shader assigned to it. It's basically 'full bright'. As in, at night it's still fully visible as if it was making its own light.

I also noticed the platforms hanging off the cliffs at Base Camp Epsilon also do the same thing. Stand out like a shining beacon. Cant miss em.

Thanks for reporting this.

We will find out if this is in purpose or not :)
 

Rathius

Active Member
Position 128529, 82614, 201:
A tree is inside-out. In technical speak, the face normals are reversed.

When facing NW, it's the tree on the left-hand side atop the waterfall that is a little west of ARC HQ.

And inside that waterfall cave, a lot of the seams between cave pieces are visible, you can see daylight through them.
 
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