• Welcome to Planet Cyrene Forum!

    You appear to be browsing cyreneforum.com as a guest user. Did you know that if you sign up with an account, you get access to all kinds of additional privileges, and are then able to join the discussions?

    Already a member? Login Now!

Bug Report Move Wolper Tinger's Z coordinates up?

mastermesh

Active Member
May be a good idea to move the pivot point or whatever it is further up so his tail doesn't fall through the floor, or alternatively change his animation so that the tail goes in to a different position when landing on the ground?
 

Kris | Cyrene

Lo and Behold, the Fixer of Bugs
Staff member
Hey mastermesh,

May be a good idea to move the pivot point or whatever it is further up so his tail doesn't fall through the floor, or alternatively change his animation so that the tail goes in to a different position when landing on the ground?

I'll talk to the guys here and see what changes can be made in regards to this.

Cheers,
Kris
 
Top