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FIXED Make Maze Hammer (L) tradeable OR...

Discussion in 'Technical - Suggestions and Bug Reports' started by mastermesh, Jan 30, 2018.

  1. mastermesh
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    mastermesh Active Member

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    Please make Maze Hammer (L) tradeable (at least able to be TTed for full TT value rather than what it does now which is give nothing back) or alternatively make it's condition limit much smaller than it is currently... like .5 percent instead of 3 percent or something

    Otherwise, each one is costing us 14 pecs... May not sound like much but since the pet takes 200 mazeweavers certificates to get, you go through a bunch of these hammers over time if you do all of the maze missions daily as I've been doing the last couple of weeks. Got 5 hammers in storage at minimum now and a 6th is about half way down. That works out to be roughly 84 pecs or so of dead hammers to do each daily just get to the 200 certificates roughly (I'm sitting at 186 certificates now but wasn't getting the full 8 in the first few run throughs).

    I was tempted to keep going and get at least 2 of the wolpertingers, but if the hammers can't return full tt value when they are dead, I'm not so sure about that... I could just skip the vlanwing mission and do the maze itself or whatever, but that's half of the fun of the maze dailies...

    If Mindark's going to be stingy about it and not work with you I suppose you could do some workaround... perhaps x amount of hammers turned in to one of the npcs will get you x amount of extra certificates or something? (just would have to be careful about that so someone new wouldn't accidentally turn in full TT hammer on accident when the intention would be to turn in low tt value ones)... or maybe get you access to something else, like a new maze with a different layout in an instance or something similar?
     
    Last edited: Jan 30, 2018
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  2. mastermesh
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    mastermesh Active Member

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    another option might be to just make it UL instead of L and make it soul bound. That'd bypass having a bunch of used up L hammers in storage that you can't get TT back on for the last 14 pec.

    Maybe even make it a 'mission' to get the UL version... have the mazeweavers have you turn in 5 ped worth of the used up L hammers to get the 5 ped UL soul bound item?...
     
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  3. Lilmc | Cyrene
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    Lilmc | Cyrene Former Official of the greatest community. Staff Member
    Yeehaw

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    Hey mastermesh,

    You provided a few good points and I'll talk it over with the team and see what we can do.

    -Lilmc
     
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  4. Kris | Cyrene
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    Kris | Cyrene Lo and Behold, the Fixer of Bugs Staff Member
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    Hey mastermesh,

    I don't think I need to say more than what Lilmc already did:

    I'll see what we can get away with for the next PP VU.

    Cheers,
    Kris
     
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  5. mastermesh
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    mastermesh Active Member

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    Thanks for the change. UL hammer is nice! I may come back and trade em all in, or just keep em to skill up with a bunch of em. Reminds me of the ancient days when I used to carry around about 20 2x0s so that hunts lasted more than an hour.
     
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  6. San
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    San Sandal San Tolk

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    Sometimes you get away with things one didn't think you'd get away with ;)

    I like my new Maze Hammer, thanks! Even the tiers got preserved. 63.5% efficiency with Trauma I. Think I'ma gonna do a little more bush whacking from now on :D
     
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  7. Paul Jetman Masters
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    Paul Jetman Masters Well-Known Member
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    Just checked and Mazeweaver Ricardo isn't talking, so i can't trade in any hammers
     
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  8. Kris | Cyrene
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    Kris | Cyrene Lo and Behold, the Fixer of Bugs Staff Member
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    Hey Jetman,

    I've been trying to keep an eye on him as well as clarifying with MA exactly how he works.

    I'll be continuing to pursue this matter today.

    Cheers,
    Kris
     

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