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Recent Activity

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  1. namagem replied to the thread Caro's Fashion Services.

    I'll be back in game soon, just dealing with all kinds of financial obstacles! Now i have to reinstall the whole game!...

    Nov 19, 2017 at 8:57 AM
  2. Craftmeister replied to the thread Planet Cyrene Mission Spreadsheet.

    Hi all, for those who downloaded the Spreadsheet, I completed a few updates this morning. Mission Reward Columns for Panaleon and Tide...

    Nov 18, 2017 at 7:23 AM
  3. Lilmc | Cyrene liked Noorie's post in the thread Planet Cyrene Mission Spreadsheet.

    Yeah, it would be nice if these Lurkers could be 'wave' spawned with maturity increased on each wave. And the Fat Final Boss at the end of...

    Nov 17, 2017 at 10:26 PM
  4. Justine replied to the thread Planet Cyrene Mission Spreadsheet.

    Would be fun yes, but we need more hub gear for that. All weapons from hub are low damage, hub armor is only 1 protection and fap give nice...

    Nov 17, 2017 at 2:54 PM
  5. Noorie replied to the thread Planet Cyrene Mission Spreadsheet.

    Yeah, it would be nice if these Lurkers could be 'wave' spawned with maturity increased on each wave. And the Fat Final Boss at the end of...

    Nov 17, 2017 at 11:53 AM
  6. krasko replied to the thread Planet Cyrene Mission Spreadsheet.

    Not sure how is at your end to implement, but i don't see an issue to have 2 or more maturities or even a big boss after a number of kills....

    Nov 17, 2017 at 10:43 AM
  7. Justine replied to the thread Planet Cyrene Mission Spreadsheet.

    From my view, 90 or 150 hp will not change anything with loot 2.0. Because, loot are based on you cost to kill. So, if there is same...

    Nov 17, 2017 at 10:21 AM
  8. Kris | Cyrene replied to the thread Planet Cyrene Mission Spreadsheet.

    Hey krasko, That's very interesting, so your in favor of leaving it as is? I remember there were a few players who thought it ought to be...

    Nov 17, 2017 at 10:07 AM
  9. Craftmeister liked krasko's post in the thread Planet Cyrene Mission Spreadsheet.

    Anyway I like current setup more. @90 HP most of the weapons were useless or very big over burn. More hits and more skills now. :)

    Nov 17, 2017 at 10:03 AM
  10. krasko replied to the thread Planet Cyrene Mission Spreadsheet.

    Anyway I like current setup more. @90 HP most of the weapons were useless or very big over burn. More hits and more skills now. :)

    Nov 17, 2017 at 9:48 AM
  11. Kris | Cyrene liked Craftmeister's post in the thread Planet Cyrene Mission Spreadsheet.

    Spreadsheet updated, Turrelia Lurkers added in the minimum 150 HP section.

    Nov 17, 2017 at 7:09 AM
  12. Craftmeister replied to the thread Planet Cyrene Mission Spreadsheet.

    Spreadsheet updated, Turrelia Lurkers added in the minimum 150 HP section.

    Nov 17, 2017 at 5:55 AM
  13. Kris | Cyrene replied to the thread Planet Cyrene Mission Spreadsheet.

    Hey guys, You might be right about this krasko, I remember from the last VU that it was slated to be adjusted for the Mini Patch but...

    Nov 17, 2017 at 3:16 AM
  14. Justine liked Kris | Cyrene's post in the thread Planet Cyrene Mission Spreadsheet.

    I got you fam Turellia Lurkers HP: 90 Damage Split: Pen/Imp/Acid Combat Type: Close Tameable: No Cheers, Kris

    Nov 16, 2017 at 8:21 PM
  15. Gisela Dawes liked spikeodets's post in the thread Cyrene Night in a Nutshell.

    Came over to cyrene to do big crabs for a bit, and was streaming. This is my option if you have never been to cyrene during night cycle:...

    Nov 16, 2017 at 6:24 PM
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